GTA 6 With DLSS 5 Looks Almost Too Real But There’s a Catch


GTA 6 already looks ridiculously detailed, but this new DLSS 5 comparison gives us a pretty interesting idea of just how far the visuals could potentially go on PC.

The side-by-side image shows the same GTA 6 scene with DLSS 5 turned off and on, and the difference is surprisingly easy to notice.

The character's face looks sharper, the lighting appears more natural, and there seems to be significantly more definition across the skin, hair and clothing. Even the darker areas of the scene appear to retain more detail.

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The difference is most noticeable on the characters

One of the things that immediately stands out in the comparison is the character's face.

With DLSS 5 off, the image looks softer and some of the smaller details are harder to distinguish. With it enabled, the face appears much more defined, particularly around the eyes, hair and skin.

It almost gives the scene a more cinematic look.

And that's probably why comparisons like this are getting so much attention. Rockstar has already pushed character detail to an impressive level with GTA 6, so adding newer AI-based rendering technology could potentially make those details stand out even more.

But this doesn't mean GTA 6 officially supports DLSS 5

There's an important distinction here.

This comparison shouldn't be taken as confirmation that Rockstar has announced DLSS 5 support for GTA 6.

Instead, it's better viewed as an example of what GTA 6's visuals could potentially look like when combined with newer AI rendering technology.

That's a pretty big difference.

Rockstar hasn't confirmed that this exact technology will be available in GTA 6, so anyone expecting to launch the game and immediately switch on a "DLSS 5" option should probably keep their expectations in check.

Could GTA 6 benefit from this on PC?

This is where things get interesting.

GTA 6 is going to be one of the most demanding games Rockstar has ever released. On PC, players will inevitably start looking for ways to push the graphics even further while maintaining playable performance.

Technologies such as DLSS could become particularly interesting if GTA 6 eventually receives extensive PC graphics options.

Imagine being able to run GTA 6 at a high resolution while using AI-powered rendering to maintain performance without sacrificing as much visual quality.

For a game as visually ambitious as GTA 6, that could make a noticeable difference.

Rockstar's lighting and character technology is already impressive

What's interesting about this comparison is that the underlying GTA 6 scene already looks extremely good before the extra processing.

Rockstar has clearly put a huge amount of work into character models, facial details, lighting and environmental presentation.

DLSS 5 doesn't magically create a completely different GTA 6. Instead, the comparison shows how modern rendering technology could potentially enhance details that are already there.

And that's probably the most exciting part.

We're not talking about making an old game suddenly look modern. We're talking about taking an already highly detailed game and potentially pushing its visual presentation even further.

GTA 6 could look even better on PC

The eventual PC version of GTA 6 is going to be fascinating to watch.

Console players will get to experience Rockstar's carefully optimized version of Vice City, but PC players will eventually start experimenting with higher resolutions, graphics settings, mods and whatever rendering technologies Rockstar and GPU manufacturers make available.

If GTA 6 can eventually take advantage of technologies like DLSS 5, comparisons like this might look less like a concept and more like a preview of where gaming graphics are heading.

For now, though, it's best to treat this comparison as a "what if" rather than an official GTA 6 feature.

Still, after seeing the difference, it's hard not to wonder:

How realistic do you think GTA 6 could actually look on a high-end PC?

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